They pass through various lands, helping various people with their troubles by clearing Rhythm Games along the way in order to progress. The two see a Green Tower in the distance, and decide to go to it. A mysterious individual (the player) finds him, and agrees to help him return to Heaven World. They take the original name and description of the games, while the long versions, being the actual original games, are given new names, which in English often coincide with the arrange versions in previous installments.Īt the beginning of the game, Tibby accidentally falls off Heaven World. The games in Honeybee Land, Machine Land, Citrus Land and Barbershop Land are short versions of the original games with new music and visuals. All towers have a Remix at the end as well. The majority of games appear over the course of the story, where they are grouped into Stages of four one from Rhythm Tengoku, one from Rhythm Heaven, one from Rhythm Heaven Fever, and one new for Rhythm Heaven Megamix. Instead, each campaign awards one Flow Ball, which can used to purchase Rhythm Games at the Shop. After a Perfect is obtained, the player does not receive a Gift. If the player misses during an attempt, the game ends with the message "You Missed." instead of continuing like a normal game. The Perfect Campaign returns, as part of Challenge Land. Throughout the game, Rupert pops in and out to inform the player of any events, namely when something new is unlocked, or when a Perfect Campaign is going on.Ĭhallenge Land is a new feature in Rhythm Heaven Megamix which allows up to 4 players to play various courses consisting of Rhythm Games with altered rules. On their way, they meet various characters who guide them through their various lands as well as the Gatekeeper Trio who block their path. Rhythm heaven megamix cia qr code code#Įventually, he yells "That's it!", which seems to confuse Wrestler, and the call ends.Įntering AFLOAT ( きみをあいしつづける ?) provides the following tip: Rhythm heaven megamix cia qr code code#.I discovered something interesting! The following article may contain spoilers! Read at your own risk.ĭuring the story of the game, the player helps a character named Tibby get back to Heaven World by completing various Rhythm Games and restoring the flow. Upbeat, in which the titular character's green light expands and spells out the code word each 130 steps.Įntering MATCH ( しあいみせて ?) provides a call in which Wrestler poses and flexes during a match as Captain Tuck compliments him. In Rhythm Heaven Fever, Beat the Beat: Rhythm Paradise, and Rhythm Sesang Wii, Manzai was replaced with Mr. In Minna no Rhythm Tengoku, the code word is found in Manzai, where it replaces the "SPEEDUP!" text after a certain amount of points. The fighters include the Small Monkeys, Forthington, the Dough Dudes the paddle used to build Widgets, The Shrimp Scamperers, and Karate Joe.Įntering POSITIVE ( まさにべつもの ?) provides the following tip: When one of the fighters is KOed, the call ends. In Rhythm Heaven Fever, Beat the Beat: Rhythm Paradise, and Rhythm Sesang Wii, as Manzai was replaced, the call instead plays the Rhythm Fighter theme and depicts a "fight" between two randomly selected characters, each of whom have one attack (using sound effects from their respective games), who may randomly hit or miss the opponent. In Minna no Rhythm Tengoku, a lyrical version of the Manzai theme is played. Playing through Wake-Up Caller, the code word is occasionally spelled out on the faces of the flowers that mark the player's progress.Įntering BOUTS ( ねたばらし ?) provides a call, which differs across regions. ![]() The call then ends.Įntering CLOCKWORK ( きわまるたくみわざ ?) provides the following tip: See and Saw are doing their routine inspection, but as they go on the inner part, they get faster and faster, before a huge explosion occurs. Playing through Kung Fu Ball, the code word appears on a rickshaw in the background.Įntering SEESAW ( てんけん ?) provides a call with sound effects from See-Saw. ![]() Note that some slogans in Beat the Beat: Rhythm Paradise have their code words moved to a different month, though the effect is the same.Įntering SPIKE ( おもいきりそくてん ?) provides the following tip: The player can always input the code words directly without going through the process of discovery. ![]() The following section shows each slogan, followed by the tip received from the hidden code word, then where to find the code word within the games, and what the call entails upon entering. After the call ends, the man questions whether the call was relevant to the investigation, and returns to the keypad prompt. The player may then go to that game and play far enough in to find the code word, then input that to receive a call. These words can be inputted to receive a tip about a hidden code word in a specified game.
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